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Prodeus, the classic first-person shooter, from the past is reinvented by modern rendering techniques. It reaches the quality one would expect from an AAA game while retaining some of the aesthetic technical limitations of earlier hardware.Our Art Style is High-Quality 3D Retro Aesthetic
You should concentrate on the most captivating visual effects.
Fantastic dismemberment mechanism
Infinite blood (go wild, and paint the rooms red!)
Gameplay: Fast pace action
Hellish destruction
Dynamic Soundtrack
Combat scenarios that are intense and compelling
Heavy duty weapons
There are many ways you can learn about
Replayability:Continuous support
User generated content
An easy to use Level Editor
Jason Mojica and Michael Voeller of Bounding Box Software are developing Team:Prodeus. They’ve worked together in FPS development for 25 years. They are also skilled independent artists and designers.
As reviewed by cartoon sex flash games